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Project Notes

#118 The Rust Programming Language

Book notes - The Rust Programming Language by Steve Klabnik, published by Mozilla Research

cover

Notes

Table of Contents - Highlights

  1. Getting Started
  2. Programming a Guessing Game
  3. Common Programming Concepts
  4. Understanding Ownership
  5. Using Structs to Structure Related Data
  6. Enums and Pattern Matching
  7. Managing Growing Projects with Packages, Crates, and Modules
  8. Common Collections
  9. Error Handling
  10. Generic Types, Traits, and Lifetimes
  11. Writing Automated Tests
  12. An I/O Project: Building a Command Line Program
  13. Functional Language Features: Iterators and Closures
  14. More about Cargo and Crates.io
  15. Smart Pointers
  16. Fearless Concurrency
  17. Object Oriented Programming Features of Rust
  18. Patterns and Matching
  19. Advanced Features
  20. Final Project: Building a Multithreaded Web Server

Getting the Example Source

git clone https://github.com/rust-lang/book.git example_source

Credits and References

About LCK#118 rustBooks

This page is a web-friendly rendering of my project notes shared in the LittleCodingKata GitHub repository.

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About LittleCodingKata

LittleCodingKata is my collection of programming exercises, research and code toys broadly spanning things that relate to programming and software development (languages, frameworks and tools).

These range from the trivial to the complex and serious. Many are inspired by existing work and I'll note credits and references where applicable. The focus is quite scattered, as I variously work on things new and important in the moment, or go back to revisit things from the past.

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